
Well, I finally got eRadiRace in a presentable form. You can read the release notes .
Launch eRadiRace!
Here is a recap of how to play:
eRadiRace is a two player game.
Player 1 Controls: Left/Right/Up/Down Arrows
Player 2 Controls: A/W/S/D Keys
Player’s crafts leave colored walls on the playing field. The player who survives the longest without hitting a wall or the edge of the screen wins that round.
Players can control the speed of their craft.
To speed up, hold down the key in the direction of travel.
To slow down, hold down the keep opposite the direction of travel.
Example: If you are moving up, hold down the Up key / W Key to speed up. To slow down, hold down the Down key/ S Key.
Warning: Going fast makes you larger!
-game over-
Thanks for reading another action-packed installment of Design a Day. For background on the Design A Day challenge, take a peek here and here.
Wouldn’t you know it. The moment I get busy and swear off posting for a bit, I get a set of ideas that will not be denied. So this weekend I’ll be working on a new series of Design-A-Day posts, which should start showing up Monday. I would preview them, but hey…that would just be teasing.
Also, eRadiRace is close enough to done that you can pretty safely look for it in all of its two-player splendor sometime this evening.
Woot, as the kids say.
There is a new (and still incomplete) version of eRadiRace posted.
Launch the new broken thing!
I’ve come to the conclusion that talking about learning Flash is about as interesting as watching The Paint Drying Channel. So, I’ll spare you further exposure to that curse. What I will do is post these things up as they are finished in the game design section, along with the source code and pertinent lessons learned. The code may be ugly, but it’s well commented.
The preview: Flash 8’s Draw API is your friend.
Lameness Alert:
Pre-production is in full swing on the next round of games at Helixe, which means I’m Johnny-on-the-Spot for the next couple of months.
So yes, expect further slippage on the Design-A-Day. You deserve better, and I’ll understand if you want to start seeing other designers. It’s not you…it’s me.
I’ll endeavor to keep you amused and entertained, if not enlightened, in the meantime.
Code to the new version after the jump.
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