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Design a Day

Archive for May, 2006

Thursday, May 4th, 2006

DD34: eRadiRace, Flash Game #2

Well, I finally got eRadiRace in a presentable form. You can read the release notes .
Launch eRadiRace!
Here is a recap of how to play:
eRadiRace is a two player game.
Player 1 Controls: Left/Right/Up/Down Arrows
Player 2 Controls: A/W/S/D Keys
Player’s crafts leave colored walls on the playing field. The player who survives the longest without hitting […]

No Comments » - Posted in Game Design, Design A Day by Sean Hyde-Moyer

Thursday, May 4th, 2006

The Best Laid Non-Plans…

Wouldn’t you know it. The moment I get busy and swear off posting for a bit, I get a set of ideas that will not be denied. So this weekend I’ll be working on a new series of Design-A-Day posts, which should start showing up Monday. I would preview them, but hey…that would just be […]

No Comments » - Posted in Game Design, Design A Day by Sean Hyde-Moyer

Monday, May 1st, 2006

DD33.5.1: News and Updates

There is a new (and still incomplete) version of eRadiRace posted.
Launch the new broken thing!
I’ve come to the conclusion that talking about learning Flash is about as interesting as watching The Paint Drying Channel. So, I’ll spare you further exposure to that curse. What I will do is post these things up as they are […]

No Comments » - Posted in Game Design, Design A Day by Sean Hyde-Moyer