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Design a Day

Archive for May 8th, 2006

Monday, May 8th, 2006

DD35: Lazarus and the Time Machine

The Unspoken Superpowers of the Average Player Character
Though Lazarus and the Time Machine sounds like a pairing straight from the Design-a-Tron, the next few Design-A-Days will be focused on two main metaphors: Time travel and resurrection.
And metaphors they are…most of the time. I’m not an academic, so you’ll have to live with my conjecture and […]

1 Comment » - Posted in Game Design, Design A Day by Sean Hyde-Moyer