Mon 17 Apr 2006
My Flash education continues. Today’s entry is a Flash attempt number two. The main goal this weekend was to develop a game-loop that updated 60 frames a second. Needing a game to hang this lofty goal on, I sketched out a little game called:
Radial Solo Ball for Firefox/Opera
Radial Solo Ball for IE
This is about 8 hours of work. It has a couple of bugs, mostly collision, which I hope to clean up as I add the remaining features. But it is a fully playable game, which I’m pretty happy about. I’ve posted my extensive design document for Radial Solo Ball. I made it most of the way through Phase 3. Phase 4 should be easy, I just need to solve some of the collision bugs to make it worthwhile. Phase 5 is crazy, but I’d like to tackle this eventually, as it would be good to have as part of the prototyping toolkit.
I’m enjoying Flash. It cracks me up that the game is about a third the size of the Jpeg of the design document.
Give it a try, let me know what you think. Comments are open for just such things.
-game over-
Thanks for reading another action-packed installment of Design a Day. For background on the Design A Day challenge, take a peek here and here.











