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Design a Day

Archive for April 14th, 2006

Friday, April 14th, 2006

DD29: Miss Information

Nothing ground-breaking tonight, just a fun little idea that emerged title-first into the world.
Miss Information
Miss Information is an RPG set in an American High School.
The character classes include:

Drama Queen
Cheerleader
Jock
Outsider
Stoner
Over-Achiever

Collectible items include Cell Phones, Ipods, Cars, Scooters, Brand Name Clothes, Internet Access, Keys to the Lake Cabin and of course, Money and Credit Cards.
I see this […]

No Comments » - Posted in Game Design, Design A Day by Sean Hyde-Moyer

Friday, April 14th, 2006

The Followup: Galactica, Warhammer 401k

Battlestar Galactica Producer Ponders New Video Game

I’ve thought about doing something where you start a property across mediums, with Internet participation and role-playing video games,” he says. “Not every show or property will lend itself to that type of hybrid environment, but if you set it up from the get-go to design it that way, […]

No Comments » - Posted in Game Design, Design A Day by Sean Hyde-Moyer