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Design a Day

Archive for April 4th, 2006

Tuesday, April 4th, 2006

DD23: Gaia’s Revenge

So I guess I’m on a puzzle game tear this week.
I recently had someone ask me something along the lines of, “where do you get your ideas?” I know from the literary tradition one is supposed to disdain this question, as though the process were a tortured and impenetrable thing. The artist does not question […]

1 Comment » - Posted in Game Design, Design A Day by Sean Hyde-Moyer