Archive for March 15th, 2006
Wednesday, March 15th, 2006
New Version of SHM STL Tools (v1.11)
Head on over and grab the new set here.
There was a mismatch with some (all?) CAD?CAM software that was causing the files to come in strangely flipped, at least on Intel boxes.
There is now an option to fix this, and a test object to see how LW coordinates work in your CAD/CAM environment.
3 Comments » - Posted in CGI and Tools by Sean Hyde-Moyer
Wednesday, March 15th, 2006
DD11: Damn Serious Games
A short entry today, but I hope to make up in scope what I lack in depth.
I made a bit of noise about serious games in DD2, the gist of which is that I think frequently we try to change the fundamentals of what a game is to make it serious or educational, at […]


