Archive for March 1st, 2006
Wednesday, March 1st, 2006
Fifty Pounds of Ideas
I wanted to follow up my first Design a Day post with a little more explanation about the approach and goals of the project. I think that is summed up perfectly in this excerpt from a great book by David Bayles and Ted Orland called Art and Fear .
The ceramics teacher announced on opening […]
2 Comments » - Posted in Game Design, Design A Day by Sean Hyde-Moyer
Wednesday, March 1st, 2006
Design A Day #1
Let’s kick off this experiment with a game I call:
Brain Bug
Overview: You play the game as a Brain Bug, a tiny bug who can crawl inside other creatures and control their actions. Third person perspective, 3D world. It’s Being John Malkovich meets Shadow of the Colossus. It’s not really, but that sounded too funny not […]


